The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.
Real-time light editing is easier, the r_editlights_edit command can autocomplete the next parameter. Example: type r_editlights_edit and press CTRL-SPACE to autocomplete from nothing. It will let you select starting with "ambient". Press TAB or SHIFT-TAB to cycle. Support for "folder maps" which will do the "folder" command but open the gamedir/maps folder in Windows Explorer instead (yes this should work on Linux as well ... in theory. With certain Linux desktops. TODO: See if it works on Ubuntu.) Support for DarkPlaces "gamecommand" to convey autocomplete information (ZIRCON_GAMECOMMANDS extension) see readme. ZIRCON_RTLIGHT_BAKE extension automates the support for dynamic light creation in Q3 to typing a single command (requires progs support for generation), that process can be done in DarkPlaces with some extra typing. Crosshairscale is now in "classic menu".
you're doing gods work mate, thanks :)
Thank you