The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

Real-time light editing is easier, the r_editlights_edit command can autocomplete the next parameter.  Example: type r_editlights_edit and press CTRL-SPACE to autocomplete from nothing. It will let you select starting with "ambient". Press TAB or SHIFT-TAB to cycle. Support for "folder maps" which will do the "folder" command but open the gamedir/maps folder in Windows Explorer instead (yes this should work on Linux as well ... in theory.  With certain Linux desktops.  TODO: See if it works on Ubuntu.)  Support for DarkPlaces "gamecommand" to convey autocomplete information (ZIRCON_GAMECOMMANDS extension) see readme.  ZIRCON_RTLIGHT_BAKE extension automates the support for dynamic light creation in Q3 to typing a single command (requires progs support for generation), that process can be done in DarkPlaces with some extra typing. Crosshairscale is now in "classic menu".

Preview
Zircon Engine Initial Alpha Release 24 (Wndows binary, Linux may compile)
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jns.
jns.

you're doing gods work mate, thanks :)

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Baker55 Author
Baker55

Thank you

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