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Yin is a 3D game engine, being developed by Mark "hogsy" Sowden , for game jams and prototyping.

It is not currently ready for production use!

The philosophy behind this engine would probably be considered NIH syndrome, as the engine avoids many third-party libraries to ensure a lightweight design (despite not necessarily being the more optimal approach) and aims for a different approach to other engines out there.

The thought process behind this is as follows...

  • It's educational! And sometimes fun!
  • It hopefully encourages innovation
  • Lightweight design ensures components of the engine can be radically shifted or redesigned to suit your needs
  • With direct control over every component of the software, we're not at the mercy of someone else

That all being said, Yin is not recommended for use in your own projects, as this is not intended as a professional grade engine but instead just something that's easy to throw things at and modify. It's also worth adding that it's being developed primarily for fun.

Games

Below is a list of games that have used this engine.

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Twitter

Latest tweets from @hogsy16

If you missed it, given I'm not so active on this poopy platform any more, we've shared a pre-release build of Oddw… T.co

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Heh, TIL the Serious Engine was used for an MMO called Last Chaos. Didn't believe it at first (I always try to doub… T.co

May 30 2023

RT @fgasking: Once considered vapourware, today we reveal and release the beginnings of a #Commodore64 conversion of Denton Desig… T.co

May 30 2023

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May 29 2023