This is a full resource port of PS2 Half-Life to PC. No ifs, ands or buts.
This mod has an aim to be as close to the original as possible (even ugly 8-bit dithered skyboxes are included). This mod is also powered by custom DLL with such new entities as: "item_healthcharger", "item_recharge", "item_eyescanner", "item_generic", "env_warpball", "trigger_playerfreeze", "trigger_random", "env_warpball" and Blue Shift entities (vest, helmet, Rosenberg; useful for PS2 mods development). [Credits] Half-Life: Valve; PS2 Half-Life port: Gearbox; PS2 to PC port by supadupaplex. [Used tools] DLL was assembled and compiled in "Visual Studio Community" by MS; Code for Blue Shift entities was borrowed from here: "github.com/FWGS/hlsdk-xash3d/blob/blueshift/dlls/"; Maps were ported with Triang3l's "BS2PC"; Other resources were ported with my "PS2 HL tools"; Other tools: GIMP, MSPaint, Kratisto's mdldec, Blender, HL SDK, HxD.
Some useful tutorials that helped me to get started with GoldSrc coding:
1) Moddb.com
2-1) Moddb.com
2-2) Moddb.com
Update v1.1 is live. This update mostly adresses community reported issues. Issues were reported by: Nevermore2790 (moddb, YouTube), IcedEarth1231 (YouTube), Comrade.Archer (moddb).
Today is 20 years since Half-Life came out, so happy anniversary everyone! I hope that one day GabeN would remember about Freeman and we would finally see his new adventures.
cl_ps2_roll - controls head sway angle when strafing (set to 0 to disable effect)
cl_ps2_oldsights - enables traditional PC crosshairs (save\load to take effect)
sv_ps2_precache - (for PS2 mod devs) helps with extraprecache
This is an initial release of my PS2 to PC Half-Life port. All resources were ported directly from PS2 Half-Life disc. This mod also features custom DLL...
This is an initial release of my PS2 to PC Half-Life port. All resources such as maps, models, sounds, music, sprites, decals, and skyboxes were ported...
Spanish: Archivos en Español para el mod Yet Another PS2 Half-Life PC Port, extraídos de un disco PAL-Español PS2 de Half-Life.
traduccion en español traida del juego original de PS2 y mejorada para traducir este port del juego al español ACTUALIZADO: (VERSION FINAL[CORREGIDO])
Italian language files for the Yet Another PS2 PC Port mod, extracted from a PAL-Italian PS2 disc of Half-Life. File in lingua italiana per la mod Yet...
A conversion of the maps from the Playstation Underground: Jampack Summer 2002 demo of Half-Life, which contained unique shortened edits of levels.
This is a minor update that brings some bug fixes and improvements. It updates version 1.0 to 1.1.
download is broken
Nope they work
Are those models from the HD pack? Oh it's the PS2 one, for the record I thought this was HL1 HD.
yess, you are stupid.
My God! What are you doing!
my sibling in christ why did you answer your own question
*******
Because he has two brains like Heinstein
My brother made a walkthrough of this wonderful mod, enjoy!
I am glad you are doing update for 20 years anniversary of PS2 ports hope you wont forget about Half-Life 2 Yet Another PS2 Port
as music running after loading screen needs to be fixed
viewbob and viewroll is not accurate to PS2 version
blurry textures needs to be fixed on GoldSrc version (Valve fixed the blurry textures but this mod still has them)
and maybe some extras like Alien mod would be fun
Please don't forget about this project please as it needs to be updated
Blurry textures is texture filtering, it's as bad as in vanilla PC Half Life as it is in this mod. I've made it a habit to use a file that disables this filtering completely as it brings back lost details (which the actual PS2 version suffers from just as much).
Agreed on the viewroll. Weapon bobbing is also stil broken like in the vanilla PC game.
I mean that Valve did fixed texture issues with filtering they now look good the issue is that the mod is based on old goldsrc version of Half-Life which still has texture bug, the mod released in 2018 but Valve released the fix in 2019