Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with fully 3d voxel models. It replaces all monsters from both Doom and Doom II.
Verion 2.1. Please ensure you are using GZDoom 4.10.0 or later! PLEASE make sure you unzip the .pk3 file and use that instead of the .zip file itself! Drag the .pk3 file onto your copy of GZDoom to run. Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with fully 3d voxel models. It replaces all monsters from both Doom and Doom II.
Tis a good day for all Doomers! 🥰
now this version is more stable for cell phones on Delta Touch, great work.
I've noticed this doesn't work with wadsmoosh, the doom 2 monsters that is
I'm forwarding this as well, noticed this fails to work with wadsmoosh and thought it was the addon itself at first
Works great in VR with QuestZDoom. And it looks awesome in VR. Ermac had to fix the it to be backwards compatible with LZDoom, but that's all. Love it. We will give it some promotion to spread the word.
Great work.
Great! the Previous version loaded a bit slow.
This one works better!
would like if monsters proyectiles in voxels, you know revenant´s rockets and stuff
but thanks very much for the mod
Hello, im currently playing TNT Evilution, on map 13 nukage processing, i noticed something strange, some strange thing happening to the zombieman, when he walks, the other walking animation turn into some incomprehensible thing, i don't know how to say it but something off. Imgur.com better look at the pic i show here, and you will see, click on the link and it will take you to the pic.
I also want to state that Windows sees this download as a possible malware threat, as it opens Windows Defender when I attempt to download the file despite its warnings.