The easiest way to create an adventure game!
The only thing you need is some creativity and imagination, and after a bit of playing around with the program you will soon see your first results!
The main purpose of Visionaire is to empower fans of adventure games to create their own games, without requiring extensive programming skills. Therefore Visionaire provides a huge set of existing "Actions" that can be combined in all imaginable ways. This allows people to develop their own games without writing a line of code.
As a solo developer, I've been hard at work crafting this captivating experience using the renowned Visionaire Engine, widely known for adventure game development. While "Enemy Alien" embraces classic adventure elements, it also introduces a refreshing twist with action-packed shooting gameplay inspired by the Amiga game 'It came from the Desert'.
You can see the result here in the following video. The showcased gameplay is in German language.
My motivations for this project and a small announcement of the adventure game 'Enemy Alien'.
Planned roadmap, thoughts on pricing, and progress
A small announcement about the upcoming playable demo of the game.
Adding a new a feature that allows for skill tracking, and some other updates.
'Enemy Alien' blends point-and-click and role-playing elements in a game to uncover a dark secret in a small American town.
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