UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.
Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.
Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games than with UE3.
After many months and a lot of hard work, we are glad to announce that the demo for our new game Underground Vacation is now available to play on itch.io.
As previously mentioned, the demo of our game is now finally available to play on itch.io, you can visit the page here. This demo contains about 15 mins of gameplay, where you will solve puzzles by pushing boulders, but it may not be as simple as it sounds, there are levels with twists, like ice floor or holes on the ground.
You can also watch our gameplay trailer on YouTube!
Below are some screenshots of Underground Vacation:
In conclusion, we would like to thank everyone for following the progress on the game so far, we will continue to make improvements on the game. We still have ideas we want to implement, and we're excited for the future of our game's development.
Thank you for your time!
Bino Studios
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This week, we will give you a sneak peek of the the production phase of our project.
In this post, we will show you the progress of the visual effects that are using particle systems.
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Well.. I know, UT4 is dead (development is on hold) but where is moved all modding and content creation scene? UT3 and UDK was so popular tools for new mod and game creation. Any info?
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I think you bearly moving all I seen was assets and low poly mesh's I hope to see GUI inventory and sound composition's.
Hey guys, been on the group for a while but I don't think I ever really introduced myself here. I'm Daniel (most people know me as Dan, TheWalshinator or Walsh) and I'm the project leader at Walshinator Productions, where me and my currently small team are working on a first-person psychological horror game series called ALWAYS HUNTING, a prototype for the first of which (Jacob's Story) is currently in development.
Indiedb.com
Help is always welcome and greatly appreciated, so if you are interested in helping out or just want to chat (which I'm totally fine with), feel free to send me a PM or hit me up on Skype (thewalshinator1). I'll say now that we do not currently have a budget, so paid work isn't an option right now but might become available in the future, because I plan to launch a fundraiser campaign after the prototype's three levels are completed.
UDK is no longer going to be updated and will stay as it is...abandoned
I don't think it's really a problem since UDK is almost fine as it is. My only grip is that the C++ source code is locked and we are now stuck with Unreal Script forever...
Hey guys, check this out Moddb.com . They need help with the UDK, it would be extremely cool to play this.
How are you using Unreal Engine 4? I thought that wasn't available to the public yet? It looks great none the less.