Welcome to the official S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild group.

Rebuild is a restructuring of the game S.T.A.L.K.E.R. Shadow of Chernobyl for the needs of our
time, the mod has been under development since October 2018. First of all, the changes relate
to textures, all the textures of the environment have been replaced, well, or 99.8%, the resolution
of which is mainly 2048x2048 (in some cases 4096x4096, as well as 1024 x 1024), mostly I draw
myself, I find the material for work in Internet, or I photograph the assets myself and redo them
for the game.

The plans are to replace all NPCs, also replace the old and add new weapons, replace the XRay
Engine with OGSR Engine, remake sounds, from ambient and mutant sounds, to the sounds of
dialogues of all factions and guitar music, as well as the sounds of weapons, there will be a
replacement for high-quality, I create and mix sounds myself, then add to the game.

The progress of the development can be found on the YouTube channel. : DrewOne Play or in a
group VK: S.T.A.L.K.E.R.: Shadow Of Chernobyl rebuild, or here on the ModDB website.


ATTENTION!
Textures were created exclusively for the OGSR Engine, as it works well with unloading a
large amount of memory, while on the original, you most likely will not even load the location.
Therefore, this pack is exclusively for Shadows of Chernobyl and modifications built on the
OGSR engine. Just as important: install the game and the mod on SSD or MVME drive, since a
regular HDD will not provide the required speed for the OGSR Engine.

Also an important point, textures in the form of a certain
the specifics of the game were created mainly for the lore of the game and cloudy weather, as well as
made under purely my personal vision and how I personally would like to see the game S.T.A.L.K.E.R.

System requirements: GPU Nvidia GeForce GTX950 4Gb and above, CPU fx8320 and above, 16Gb RAM
DDR3 1333 MHz, SSD or MVME drive.

The mod can only be downloaded from this link: S.T.A.L.K.E.R. Rebuild texture pack ver. 1.0.2
By downloading the mod, you automatically agree to the terms of use, which can also be found at
this link HERE or in the WinRAR archive with the mod.
Be sure to read the rules for using the mod!

And guys, a huge request to you, tell about the project, share the news with your friends,
the more people know about the project, the better, so you will greatly help the development
of my project, thanks in advance)

And of course, if you want to support me not only morally but also financially, then here are the requisites:
(Sberbank): 5336 6903 1948 5654.
Donationalerts.com
Boosty.to

Release date of Rebuild Texture Pack ver.1.0 took place on December 25 , 2022

Release date of Rebuild Texture Pack ver.1.0.1 took place on January 17 , 2023

Release date of Rebuild Texture Pack ver.1.0.2 took place on March 5 , 2023


Release date of a full-fledged separate title: unknown

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

xrEngine 2023 03 05 14 53 26

Hello everyone, release version 1.0.2. In this version, various fixes, mainly work with bumps, as well as replacing or fixing various textures. This version is required to download for those who use the previous version in certain mods, as well as in the original game. Do not forget to tell your friends about the project, repost and share the news, so you will help a lot in the development of the project. Have a nice game everyone.

Subscribe to my other sources in order to follow the news, and don't get lost:
group S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild in VK
my youtube channel DrewOne Play

This is a global texture mod (aka pack) called "S.T.A.L.K.E.R.: Rebuild texture pack" ver. 1.0.2

Rules for using the texture pack "S.T.A.L.K.E.R.: Rebuild texture pack"

You can use my texture pack both in the original game and in your builds (mods) ONLY for home
use. Any commercial (and)or similar use is prohibited. RELEASE it as part of your personal
projects (mods, RePacks or "assemblies") and send it for release and (or) release it under
the guise of "your" own developments (or with your own name), as well as make your own changes
- is strictly prohibited. Copying the mod to third-party resources - strictly prohibited. When
posting information about fashion, on third-party resources, for example, on your website,
including with a download link, it is mandatory specify the author and an active link to my
communities ( Vk.com, Moddb.com, Youtube.com ), as well as fill out a detailed
description about the mod (what engine should be, system requirements, how to install, etc.).
The mod will be constantly updated and supplemented, the current versions may not be relevant,
as a result of which the end user may have a wrong opinion (and) or impression about the product,
so if you still want to use my mod, for example, in your project, then in this case you can ONLY
leave a link to download it (for example, as an addition to your build or mod), as well as links
to my communities, which will help me in the promotion and further development of my project.

When using my mod, as well as as part of certain assemblies with the participation of my mod
in the media (mass media) (streams, videos, reviews, etc., etc.) - be sure to specify links,
hashtags and the name of the mod (for example, in the description and (or) in the title), this
will also help in the development of my project. I hope for your adequate understanding.

How to install:
Download from Google drive by clicking on the link
S.T.A.L.K.E.R. Rebuild texture pack ver. 1.0.2
After downloading, open the archive using WinRAR or a similar program, unpack
everything in the root folder and the game, example:
"D:\Games\"S.T.A.L.K.E.R.: Rebuild", if required replacing the gamedata folder,
then we agree with the replacement.

ATTENTION!
Textures were created exclusively for the OGSR Engine, as it works well with unloading a
large amount of memory, while on the original, you most likely will not even load the location.
Therefore, this pack is exclusively for Shadows of Chernobyl and modifications built on the
OGSR Engine. Just as important: install the game and the mod on SSD or MVME drive, since a
regular HDD will not provide the required speed for the OGSR Engine.

System requirements: GPU Nvidia GeForce GTX950 4Gb and above, CPU fx8320 and above,
16Gb RAM DDR3 1333 MHz, SSD or MVME drive and OGSR Engine.

From myself:
Please note that the development of the mod, despite the fact that it has been going on for 4 years, in fact
it is still in its infancy because:
1.) I do everything alone.
2.) Not all textures have been completed yet (although there are more than 4100 thousand of them), many of them do not suit me
in terms of quality, I will solve this issue in version 2.0. Also an important point, textures in the form of a certain
the specifics of the game were created mainly for the lore of the game and cloudy weather, as well as
made under purely my personal vision and how I personally would like to see the game S.T.A.L.K.E.R.

At the moment, these are textures exclusively for the "Shadow of Chernobyl" game, so when using
my mod on other parts of the game series, you must understand that this is exclusively your
initiative and for obvious reasons this version will NOT be compatible with other parts of
the game. I will also immediately answer the question, will there be an adaptation to other
parts of the series of games like COP and CS? - Yes, but first you need to do for SCOH.

I also want to add that the mod includes the work of Ivan Danko (THE DEAD ZONE), which he kindly
provided me for integration into my mod, namely the textures of his grass for the terrain, for which
he has a special HUGE thanks, and I also leave links to his YouTube channel and Modb:
youtube channel DeadZoneIvanDanko
moddb Dead-Zone

Also on my own I want to recommend a mod called Radiophobia 3, which, in combination with my mod, gives exactly the picture that you can see in the screenshots.

And of course, if you want to support me not only morally but also financially, then here are the requisites:
(Sberbank): 5336 6903 1948 5654.
Donationalerts.com
Boosty.to

Of course, do this if you have the opportunity and desire.
Thank you in advance.

#shoc_rebuild #stalker #stalker_mod #stshoc #shadow_of_chernobyl #stshoc_mod
#shadow_of_chernobyl_rebuild #soc_rebuild #stalker_rebuild

4 I6hJjLCwA

V1 ynUzxnlU

hhyxjq0Oz0g

3fCmIPtEXMo

 D5YiXYt0x4

VzLxBZ4u9TQ

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild some screenshots and a couple of videos

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild some screenshots and a couple of videos

News 8 comments

Some screenshots and a couple of videos from the development process...

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild release ver. 1.0.1

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild release ver. 1.0.1

News

Hello everyone, here is the release of version 1.0.1...

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild Sound News

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild Sound News

News 3 comments

Category: LISTEN WITH HEADPHONES. And guys, a huge request to you, tell about the project, share the news with your friends, the more people know about...

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild New flora

S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild New flora

News

Remodeling flora and trees... I am working on flora, due to certain...

Post comment Comments  (0 - 10 of 128)
Ch1ll_Blitz
Ch1ll_Blitz

is this supposed to be hardcore or faithful to the og soc?

Reply Good karma Bad karma+1 vote
Guest
Guest

This is a texture pack. Possibly compatible with any gameplay mod. Install this mod on top of another and it will probably work.

Reply Good karma Bad karma+1 vote
RumbleRamy
RumbleRamy

Great project. good luck stalker.

Reply Good karma Bad karma+1 vote
Andrey0007 Creator
Andrey0007

Thank you for support)

Reply Good karma+1 vote
Emmet.Otter
Emmet.Otter

I certainly can't wait til this one becomes final. Eager to try this out. Looks gorgeous.

Reply Good karma Bad karma+1 vote
Andrey0007 Creator
Andrey0007

Thank you for your support, at the moment I'm taking a break from the project, because there is no free time to devote to his project. But as soon as time it appears, I will continue to work on version 2.0, which will include adaptations for parts of "Clear Sky" and "Call of Pripyat" as well as "Anomaly"

Reply Good karma+2 votes
Massacher
Massacher

Do I need to download and install the OGSR Engine?

Reply Good karma Bad karma+1 vote
Andrey0007 Creator
Andrey0007

The description of the project has all the detailed information

Reply Good karma+1 vote
lowenz
lowenz

Found the bug with the grass: with the last versions of the OGSR engine "r__detail_density" just DON'T work with your levels folder. Maybe check your settings, starting with the variable name! (It's no more "r2_details")

Reply Good karma Bad karma+1 vote
Andrey0007 Creator
Andrey0007

I am not responsible for the engine, I only a set of textures, so please contact the ogsr engine developers about rendering and explain the visualization problem to them.

Reply Good karma+1 vote
lowenz
lowenz

With vanilla "levels" there's no problem at all....

Reply Good karma Bad karma+1 vote
Andrey0007 Creator
Andrey0007

Such problems with visualization are due to the high resolution of the grass, while the original uses a low 1024x512, therefore, it is better to turn to the engine developers and ask why the engine incorrectly displays a higher resolution and does not work well with mip levels on grass.

Reply Good karma+1 vote
lowenz
lowenz

I'm not talking about TERRAIN grass textures, that's now solved! Like for the bricks on the walls. I'm talking about grass BUSHES! It seems that the grass BUSHES can't behave correctly in relation to r__detail_density and other variables about.

Reply Good karma Bad karma+1 vote
Andrey0007 Creator
Andrey0007

I was only talking about the Levels folder, and the fact that due to the high resolution of build_details, the OGSR engine cannot visualize normally, and also does not work well with the mip levels of this grass

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: