Left 4 Quake
First Person ShooterLeft4Quake aims to bring Left 4 Dead to the Playstation Portable.
Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect every aspect of every detail, and hope to one day be at the forefront of quality game development.
You are dropped into a random place in a random giant open city, your goal: survive!
Eugen Systems, based in Paris, works at creating very high-quality strategy games for PC and next gen consoles (Xbox360 and PS3). Eugen Systems released...
This group is founded by Andreas "ruMpel" Rönnberg. We have a really good mind of creating sick mods, like Afraid of Monsters: Director's Cut and Cry...
Founded in 1979, Activision are a worldwide publisher. One of the largest in the world, it has published games such as Call of Duty, Quake and Guitar...
We're making mods for Half-Life trying to stick to the canonical plot of Half-Life series and expand it with our own additions.
GSC Game World is a Kiev-based computer game developer. Founded in 1995 in Kiev, Ukraine, it released titles such as Cossacks: European Wars, American...
TaleWorlds Entertainment is an independent video game development company, founded in 2005. Having grown from the initial two founders, TaleWorlds now...
we arent that small now :D
wow just sent a request to join something on accident, i dont know what so disregard it lol
Blender is awesome!
most of us are using Blender, I use 3ds Max. twas expensive
Left for Quake FTU :X
What are you using for your modelling?
blender