The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Reanimates the Spas 12 with a more accurate method of reloading the gun.

Preview
Spas12 Reanimation
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CyginMDB
CyginMDB

Damn he's good

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FIREBREATH1001 Author
FIREBREATH1001

Thank you :)

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syka-bluadt
syka-bluadt

Still we can't change of firemode?

Anyway 10/10

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FIREBREATH1001 Author
FIREBREATH1001

Thanks man! Ah sadly that'll involve too much scripting though which i dont really wanna delve into ^^

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syka-bluadt
syka-bluadt

Hmm. Anomalies scripts thanks to the engine do not allow you to do this? I'm not very familiar with them, it's just interesting.

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FIREBREATH1001 Author
FIREBREATH1001

you can modify weapons behaviour and all with scripts but im not sure how as i am not that knowledgeable in that area unfortunately

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syka-bluadt
syka-bluadt

I hope in the future developers will add this directly to the engine. It's not difficult, for example, the Abakan can already change the firing frequency in a different fire mode

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TheSmersh
TheSmersh

There is empty meshes/dynamics/weapons/wpn_spas12 folder. And pictures are from fort12 mod.

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FIREBREATH1001 Author
FIREBREATH1001

I thought of adding world models but decided not to, the fort pictures I used them as base while creating the fomod for MO2

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Bass-Junkie
Bass-Junkie

VARY GOOD jam animations all of it

my only thing is the gun color / texture is all the same vary clean grey crayon color there is no black or dirt or wear or some depth to the texture just an idea

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FIREBREATH1001 Author
FIREBREATH1001

Thanks mate, oh yeah there are some scratches here and there but not thaat much but oh well, i cant really control that aspect of the gun since i dont have much knowledge regarding textures, so I'm afraid I cant do anything to it :(

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Bass-Junkie
Bass-Junkie

no worries nop bog deal

do u have acsses to black / dark color ?

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FIREBREATH1001 Author
FIREBREATH1001

I do have a model from garkain that has a black color I'll try putting that as an optional thing maybe later on then

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D3LastHope
D3LastHope

It's amazing but it would be even better with scopes to put on lik red dots and so on.

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FIREBREATH1001 Author
FIREBREATH1001

Oh yeah but the technique i used to reload would not allow me to put on any scopes on this shotgun sadly

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kRePiN
kRePiN

Sexo-12

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FIREBREATH1001 Author
FIREBREATH1001

Yoo thanks man!

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ResidentNoob69
ResidentNoob69

Damn beautiful, what will be your next project though? Will it be the G3A3?

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FIREBREATH1001 Author
FIREBREATH1001

Heyy Thanks man! I have some stuff comin up, but as of rn, im making the px4 use a modified animation of the fort anim mod so that i can release a beretta addon to the fort pistols animation pack.

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Qatapro
Qatapro

The best from the best, elite **** as always boss.

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FIREBREATH1001 Author
FIREBREATH1001

Yoo thank you qata!! really appreciate your kind words ^^

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BarryBogs
BarryBogs

ammochecks my love
great work! best stalker animator out there!

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FIREBREATH1001 Author
FIREBREATH1001

Thank you ^^ although I'll have to give that to strifer and ghost2142 :catpray:

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beli_fosfor
beli_fosfor

Amazing work broskyyy

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FIREBREATH1001 Author
FIREBREATH1001

Yoo thanks bro!!

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Frozenstein
Frozenstein

This is an exceptional piece of work!!! Flawless animations and exquisite attention to detail bro. Thank you so much for the upload and for your work!

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FIREBREATH1001 Author
FIREBREATH1001

Thank you ^^

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Isthar
Isthar

The fog is coming

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FIREBREATH1001 Author
FIREBREATH1001

we all will be chilling in the bing for sure

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Alex@1986
Alex@1986

Здравствуй друг, отличные анимации для дробаша, подскажи пожалуйста почему он у меня не стреляет, все моды не обходимые установлены, может я что-то пропустил?

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FIREBREATH1001 Author
FIREBREATH1001

oh, im not sure why but is it like not shooting when you press the trigger?

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Alex@1986
Alex@1986

Не другие стреляют, а какой-то нет просто я тыкаю на мышку, 0 реакции.

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LVutner
LVutner

the spas is coming

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FIREBREATH1001 Author
FIREBREATH1001

spasibo :flush:

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billwa
billwa

Very nice!

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FIREBREATH1001 Author
FIREBREATH1001

Heyy thank you man :D

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AnticitizenJay
AnticitizenJay

crashes when I reload any gun

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FIREBREATH1001 Author
FIREBREATH1001

Whats yhe crashlog? Are you using gamma? If do, update weapon parts overhaul Github.com

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FujinWasTaken
FujinWasTaken

The good soup as always

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FIREBREATH1001 Author
FIREBREATH1001

Thank you fujin :), wont be as nice as the cakes you make though

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morgannoor1991
morgannoor1991

wow sweet first time ever i really like shotgun addon

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AC6
AC6

Amazing job! But it cannot work properly on GAMMA. Can you please make a patch? (For GAMMA)

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 206
Description : fatal error
Arguments : LUA error: f:/gamma\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)

stack trace:

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FIREBREATH1001 Author
FIREBREATH1001

You seam to be using gamma, make sure to insrall the latest version of weapon parts overhaul by ahuyn over here: Github.com

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Ihatelemon22
Ihatelemon22

THIS T-T-THIS IS CINEMA

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FIREBREATH1001 Author
FIREBREATH1001

Thank you :)

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android_paperclip
android_paperclip

all I need is a crowbar and I'm good to go ;)

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DaimeneX
DaimeneX

I can confirm that the mod really doesn't like GAMMA..
Tried to replace WPO and got this:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\anomaly_src\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...nomaly/bin/..\gamedata\scripts\a_arti_jamming_mcm.script:66: attempt to concatenate a nil value

stack trace:

Pretty sure Grok uses a month older version of WPO patched specifically for Gamma so it doesn't break the whole list. :T

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elkleiso
elkleiso

Tried using the newest WPO myself and there is no crash, but the gun itself doesn't fire. It's stuck in this "0" fire mode.

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