For 0.296 Advanced replacement addon
PatchEditing Objects_server.zip in mrzrm directory. Replaces the AT Launcher in the basic AT kit with a vanilla sample or best balanced configuration. Suppression...
Finished, MoRoZ rebalance MOD. In this modification, a rebalance of game mechanics is implemented: Rebalance Classes, Rebalance the performance characteristics of all weapons, Rebalance the performance characteristics of weapons of all vehicles, AI light reworking.
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Editing Objects_server.zip in mrzrm directory. Replaces the AT Launcher in the basic AT kit with a vanilla sample or best balanced configuration. Suppression...
MoRoZ rebalance mod, beta 0.296 with vanilla Levels. Rebalance all weapons, classes, vehicles & Bot AI. FINISH
MoRoZ rebalance mod, custom poe2 map pack, levels directory for mrzrm mod
MoRoZ rebalance mod, custom map pack, levels directory for mrzrm mod
man, I tried your mod again and the truth is still just as good and I really love all the changes you made to it, even with all the inconveniences, great job Moroz!
thx
hey i hope you're alright. i hope you keep improving the mod so that i can be out of beta state, im loving it as is but i still bothered by the bullet impact effects, its too dizying and making me nauseating, its also disabled running. I hope you can maybe just add it as an optional
regenerating health makes the mod too easy at times also, so maybe also add it as optional like the AT.
The next update will be the last.
Ok, I'll add samples of addons without auto-regeneration of health and with disabled suppression of machine guns and explosions.
there's a minor icon bug with the EU assault upgraded kits, it shows white outline, i'm not fammiliar with modding weapon icons but its just noticeable. I like the mod though
EDIT: the weapon in question is g36e grenade launcher, its on the assault kits
been playing this mod for months now, imo better than vanilla bf2 <3
el mod me gusta demasiado amigo, el único problema es que los aviones y helicópteros son inútiles en la batalla, no hacen el suficiente daño son muy vulnerables a la hora del combate esa es la única falla del mod al menos para mi.
Pero en general me gusta tu mod un saludo y un abrazo :]
ah y otra cosa seria genial que además, de armas nuevas también agregar vehículos nuevos como para los rusos en vez de BTR 90 el BTR 80 o de tanques los T-72, nuevos skins para las facciones, etc.
It's easy to add a new vehicle, the problem is with the textures, I can't make them from scratch (the textures of the new vehicle should be close to everything else of the given faction, so that there would be integrity), + I don't want to waste time on replacing the equipment on the levels.
Aviation has become weaker, but it is more difficult to shoot it down than in vanilla BF2, it's just that now the AT kit has MANPADS. The weakness of the helicopters is related to the AI itself, the Pilots do not know how to switch weapons, the targeting of AT missiles is also not correct, I am not aware of what this is related to...
Hello my friend, you haven't responded to my message so I just wrote it here
I hope you are doing fine, i notice you're from Ukraine so I wish the best for you, I'm a big fan for the Rebalance Mod, I just want to say some suggestion for the mod, its about the damage and bullet spread, its not satisfying enough for me, its rather easy to beat the bots and even more so in coop, i have some advice to increase it, there's other mods that has satisfying bullet spreads and damage, the first i can think of is a mod called CHPower
Moddb.com
it has satisfying bullet spread/damage that makes it even playing with the bots feels challenging (often times you wont even you get beat off the leaderboards) there's also other example like your mod but for Battlefield 2142, its called Battlefield SPEX
Moddb.com
It has good enough ai and absolutely ruthless bulletspread, it's challenging and fun for an sp mod. That is my suggestion, maybe you can make a separate addon like the at kits, or add it as an optional feature
Weapon damage in my mod - Perfect!