Welcome to the 20th Anniversary Modern Category results! With votes across twenty new legends to join the line-up of epics, the freshest of faces have been decided!
ModDB has been running for twenty years now, and seen many generations of modders come and go. The modern era of ModDB has had to survive a shift in the industry away from modding support, but these mods stuck it out and as we see a renaissance in UGC, they're poised to guide the next generation of creators. In the end, only five mods from the poll could take pole positions, and you can find them below!
It's no secret in the S.T.A.L.K.E.R. community that the games all launched in rough shape with a lot of content removed, and whilst still compelling enough to generate their own communities, the true test for modders has been restoring much of this original design goal and expanding the scope of the game to what fans expected. Call of Chernobyl stands as one of the most influential mods in this community, evolving from a map pack to a total overhaul aimed at restoring a classic. Though the project has since reached its conclusion, it still presents a great front for S.T.A.L.K.E.R. fans looking for something more.
There's little to be said about Black Mesa that hasn't already - as one of the all-time examples of a modder success story, its spot in the results is well-deserved (even if the 1st place winner has skewed the percentages with its sheer amount of support!). Black Mesa has had a long development journey, from ambitious mod to Valve-backed standalone commercial title, to the then highly-anticipated Xen remake. That journey is beginning to reach its end, but Crowbar Collective has plans for the future, and we're so excited to see where they lead.
Created by the very same people behind Nehrim, which also placed in our category results, Enderal is the team's effort to replicate their monumental success on a new foundation - Skyrim - and thus take it further than the original ever could've. Bringing us back to the immersive and remarkable world introduced in its predecessor, Enderal continues the story in a fantastic example of continuity across the years, giving us ample reason to be invested in the world as it evolves. The team now work on standalone releases, but who knows? Maybe we'll be back in this world when Elder Scrolls VI eventually hits storefronts.
Mental Omega has had a long history on-site, beginning development back in 2004, but despite all its fantastic additions, struggled to get player attention in the highly-competitive MOTY events - until 2015, when it finally received the recognition it deserves and made a modern name for itself despite its older origins. The team continues to update the mod to this day, enhancing this RTS classic with more units and ways to fight, proving that hard work and consistent effort is a determining factor in the success of a mod.
The sweeper of this vote was The Chronicles of Myrtana, receiving more votes in one poll than all previous polls put together and demonstrating the monumental impact this game-sized expansion mod has had on the community. Boasting a whole new story in the classic Gothic II and writing that some say is on par with the original game, it also features a full Polish voiceover, and speakers of that language can enjoy an all-star cast of professional-quality Polish VO to narrate their journeys. Meanwhile, the team continue to work on new patches, cultivate their community, and enjoy their spot not only as our most recent mod of the year, but now, the top modern mod in the last ten years.
Congratulations to all the modders and community members who participated in the 20th Anniversary event! This is the final results article, and we just want to take a moment to say thank you to everyone who has been a part of ModDB. Whether you're a veteran or a newbie, a hardcore modder or casual player, ModDB's success and history is in large part thanks to you - the users. Thanks for Changing The Game, and here's to another twenty years of modding history!
The work is done, and the end is here. Our four-faction Command & Conquer Red Alert 2 campaign is finally complete. All 133 missions are now available...
All missions revamped, their difficulty overhauled - now is the best time to play the Mental Omega campaign, if you haven't already: on Casual, Normal...
The winds have changed. The Foehn Revolt begins. The 4th side - with its three subfactions: Haihead, Wings of Coronia and the Last Bastion - is finally...
So what are we doing these days? We're testing the client created by Rampastring of the Dawn of the Tiberium Age fame who's been so kind as to help us...
YOU NEED THIS BEFORE THE PATCH. Read the install instructions first. Remember to download soundtracks separately. Check for available patches before playing...
GET 3.3.0 FIRST! If your updater in the Client doesn't want to complete the update or you were never able to start it at all, download this and extract...
New ingame music for Mental Omega 3.3, optional download. Works for version 3.3.0 and newer. Place "thememo.mix" into the directory you extracted Mental...
Additional new ingame music for Mental Omega 3.3, optional download. Works for version 3.3.5 and newer. Place "expandmo94.mix" into the directory you...
Mental Omega Mission Loading Screen Template in PSD format. Useful for those who make their own Mental Omega missions. By Nooze. For mappers and modders...
Regarding official mod download sources: Twitter.com
Anyway to remove certain audio voice lines for certain units? A location of the files to where they can be removed?
Not really, no.
If only this mod didn't have an out of place fanfic faction and random anime nonsense I would see it as the best RA2 mod there is like seemingly everyone else... Sadly, those things ruined it for me, I want to play C&C not some random dude's anime fanfiction :(
It's up to you.
**** you
Please do not **** nuclear sunsets. It's bad for health. Radiation poisoning and all of that.
Find better things to do instead. Like playing MO. ;)
Great game.I love it. Just finish it all the campaign . I'm invest with the story. I even play the story with proper timeline.I love each faction mission its connected one another. Fabulous work for each faction with there own units. I play almost everyday in skirmish. butttt.... The campaign/coop/special ops. Theres certain mission its bit difficult. Even on casual. I was shock Soviet 17 Juggernaut the amount of enemy just overwhelming and others campaign . I try even play casual. Still to much. Just tone down a bit. Overall its great its just small portion of the game.
Good mod I still playing nowadays
Slave Miner when?
War Rig has replaced the Slave Miner permanently.