Little Dark Age v1.6.5
Patchchanged provinces in north africa and britannia !fixed a burgundian region removed cores of nations not on the map changed localisation of bulgaria, tibet...
The dust in Rome has settled... Once a bustling metropolis, she met her demise at the hands of numerous barbarian incursions until Odoacer, king of Italy, overthrew the last Rome emperor in the west, shattering the ancient empire into a thousand pieces. While the glory of Rome still burns in the orient, Rome as a concept has been split asunder. In China, the Northern Wei have unified the numerous fiefdoms of the northern frontier, and much like their predecessors in the Liu Song, tension reigns through the court of the Southern Qi fearing another brother jealous of the celestial-throne. Meanwhile in Iran, Kavadh I has just regained his throne after bribing the Hephthalites to help him depose his younger brother. And now, far, far away, across the briny foam, the riches of Atlantia, Australia, and Africa beckon that their shouts may be heard in the Colosseum of Europe. Drivers, ready your chariot, for the 6th century has begun.
Features:
- A whole new time period unexplored in other Victoria 2 mods - New Unit models to represent the pre-gunpowder armies of Late Antiquity
- A vastly expanded colonial system, with three more continents now up for grabs, with releasable puppets you can re-integrate into your empire for vast population boosts
- A simulated Little Ice Age and Plague of Justinian that can wreak havoc on your empire in the mid game
- Meta-Shaking changes to early game combat
- A revolutionary new religions system, Theocratic governments, and Wars of Faith
- Advised maximum multiplayer game size:
- Paths and formables for the vast majority of countries
-And so much more!
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changed provinces in north africa and britannia !fixed a burgundian region removed cores of nations not on the map changed localisation of bulgaria, tibet...
added more change religion decisions !fixed issue with scandinavia requiring a bugged region gave both chinese dynasties 30 brigades and 2 generals made...
Fixed critical earlygame shortage of wood, dye, and silk and a bad event spam bug
Removed more PLC cores added illyria tag !Reworked British Isles Added Assimilation to Yugoslavia and Japan
!Made Prominance decisions ideological thought rather than state and government !+Added Raetian Culture !+Italy can now accept Raetian with State and...
reduced religious rebels for state religion removed most national size modifiers fixed a bunch of formable requirements where puppeting did not work and...
Acultures is a cheat mod that allows you to accept any culture from hpm. With union decisions that gives you every culture accepted for each continent...
Welcome to the world of Endless struggle come and suffer with us for the world is burning This is not historically accurate mod everything is made to...
The world and history seen in more "interesting" ways, mod made based on GFM 1830, play with different countries in a different and innovative world...
I'm releasing this map mod which I made in the last few days and features a bunch of lines and some new fonts.
This mod changes the flags in victoria II to spruce your game up, some flags are corrected like russia's flag while some are customized like austria's...
Loose adaptation/port of the infamously retarded TNO mod from HOI4.
Very good mod, better than expected. Everything is very polished and remodeled, it has a lot of fundamentals already completed.
Of course, theres still various things left to change like the technologies, the railroads, reform system, some POPs I guess, naval units and etc.
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how did you manage to get custom player models?
vic 2 modding server, ask for a @graded
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poder meterle modelos de ejercito a vic2 debe ser un logro increible, podrias explicar de manera simplificada como lo hiciste? este mod tiene mucho potencial me gusta como estan ordenados los paises, pero te doy una recomendacion, deberian haber mas territorios sin colonizar en america, deja lugar para sabor y ademas es realista (no creo que un pais pueda controlar la patagonia o el amazonas sin industrializarse ;)
Estará interesante si hay eventos por tiempo ( como la fracturación de las tribus germánicas y el avance del catolicismo en X años).
Faltaría hacer un cambio a las regiones para que sea más fácil tomarlas ( como Alemán equis de).
se ve bien bro buen trabajo, piensas agregarle eventos históricos?
planeamos agregar más, pero este mod es mayormente preciso para eventos de la vida real.
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