Devlog Update: Delayed changes due to health hiccups and a new pupper, Bella! Taking time for fitness too. Achievements now integrated, bugs squashed...
A new system of abilities (perks) has been added to the game. Thanks to this system, the game will have more and more updates with different new units...
In this devlog i go over the process of ordering (on fiverr) and designing my latest playable main character cat meshes for my indie game.
Hey everyone, here I am with some news on my next game! After The Alien Cube and The Land of Pain I am now working on my third game, a first person horror...
Bless the Divine Mother as plenty of good news is coming from the lands of Antioch and Erebus! We are thrilled with the support that SacriFire was receiving...
In this 4th devlog i go through development process of me building from scratch one of the asian inspired levels for my indie game Slaughter Cats.
Desabys testing: news and request. Showcasing new looks of the game and requesting users to try the build and give feedback.
The Mining Drone in Spaceship Commander is an automated unit capable of mining minerals from veins that come to the surface. Cheapness, lack of a pilot...
Rat Pack will be available on June 29. It is the first DLC to introduce a brand new squad member and new enemies. This DLC will be available as a free...
There are several classes of ships, they differ in size, durability, crew capacity🤺, slots for modules, as well as hold capacity🧳 and the amount...
The ORX community is pleased to announce the 1.14 release. There are a substantial amount of changes in this 14th main release since 2009.
An update has been released that has significantly redesigned Marines Capsules. Now the capsule can be given orders - to board, return to the ship, unload...
SacriFire unveils exciting new trailer at Guerrilla Collective, showcasing new locations, intense combat, and a terrifying new boss encounter
A publisher of indie games like B.I.O.T.A., Shardpunk: Verminfall, Project Warlock 1 & 2, Janosik, Impaler and more...
In this article we are going to share the progress we made in Desabys, in this case, regarding the UI in the game menus.
Dear players! Today, I have some news for you. Soon 1-5 June i will release a new game Survival & Horror: Hangsman's Rope.
The Survival & Horror game series is a collection of several different settings and plots brought together under the umbrella of one genre and mechanics...
A new crew member "Soldier Mk-3" has been added, which has not bad weapons and cool armor.
In the game Spaceship Commander ships have 2 types of engines: a warp engine, through which the ship moves through Star Systems and deep space at speeds...
In this third devlog i go about showing the development process i went through for creating the backdrop for my 6th level which is part of the second...
In this third devlog i go about showing the development process i went through for creating the backdrop for my 6th level which is part of the second...
Marines capsule in the game Spaceship Commander is a small spacecraft, launched from a carrier ship in order to board an enemy ship.
This week we went over some progress regarding every process of game making. There are updates in Programming, with a public build out for testers, updates...
This week we have been hard at work and we bring you a big progress update in terms of art, programming and game design!
This week we present the spec-sheet for Desabys as well as some concept art for 3 of the rooms!
You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.