Parasomnia v1.5 in the works. Very nearly completed! Chistmas of 2023!
July, 1883. Half-Rats is, as he usually seems to be; down on his luck and fretting for the future. One fateful night, he carelessly decides to drown his sorrows with strong libations - and he runs up a tab at a pub he knows he can't pay...Remarkably; Instead of a reproachful speech and coarse removal, he is instead told a tale he can hardly believe. A tale involving great riches, but even greater peril. If he was not so desperate, he wouldn't conceive of embarking on what could be a wild goose chase to locate a forgotten and virtually unknown town. Half-Rats' doubts were abated somewhat when the publican shews his utmost sincerity - albeit in a strange and effusive manner - and draws him a rude map.
"Thank the lord, for he smote that place from the Earth in '81. We lived, but most met their destruction the night that liberating conflagration visited freedom upon us. We're the last of 'em...There was a vault in the bank, large sums of money would have been stole away there, safe. We vowed never to go back, to keep that place a dread secret until tonight."
The seemingly mythical town in question is referred to as "Eminence". With no other hope to speak of, and fearing that this may be treachery after all; Half-Rats is still compelled to begin this peregrination to his "El Dorado" with weapons at the ready. But he'll find much more than gold and banknotes before his journey is through. All is not what it seems, and he'll find a living, livid hell to contend with...And the close of a dilemma he'd all but forgotten.
New Features:
- Brand new maps. Featuring several environments.
- Inventory items you can carry with you and use. Each with its own effects. you can carry up to 9 of each item on the planet.
- Lantern that requires oil to function.
- Monetary system. You can pick up cash and valuable objects in order to purchase items at stores.
- Man Brand-new enemies to contend with - Many with their own abilities and fighting styles.
- Mixed enemies that each utilize their abilities in a squad setting to take you down.
- 6 new period weapons.
- "Kicking" enemies and "Blocking" attacks during melee combat.
- "Half-Cat Cheroots" combat companion.
- Over 600 brand-new textures from scratch.
- New sounds!
- New music provided by my solo act, "Ague". www.facebook.com/agueforyou
Character Background:
Half-Rats – A somewhat educated gentleman who fell from grace long ago, but still retains a singular social fluidity and still holds fast to the moral compass of his upbringing, and has been known to rub shoulders with bad company, while also fraternizing with the upper class when he can – where some regard his kinship as a novelty at times. Likes his whiskey. He has a certain amount of mettle, and tends to show levity as a means of dealing with dire situations. He had heard the rumors of Eminence back in Detroit, and decided to embark on an adventure!
Weapons:
M1860 Cavalry Saber
.45 Colt SAA
Double-Barreled 12GA Coach Gun
Henry Repeater
Dynamite
Gatling Gun
Items:
Meat Pie (Health)
Dried Meat (Health, Armor, Damage Boost)
Whiskey (Armor)
Cocaine Lozenge (Temporary Invulnerability)
Whale Oil (Lantern)
Enemy Types:
Undead
Demonic
Toy
Beasts of Decay
Boss (Four (4) Freakin' Bosses, man!)
Powered by the Goldsource engine!
Heath Games is:
Half-Rats - Project Lead, 2D Art, 3D Art, Concept Art, Level Design, Writer, SFX and Music
OsirisGodoftheDead - Coding, Design Help
Shepard - Coding Lead, Conversion, Cleanup
CliffyV - Animator
ThanosHLD - Mapping, Writing Help, Level Design
Devan Miller - Resident VA
Netoxy - Modeling/Animation
"That moment when you realize you can't map in the daytime because your .wad is too dark..."
-Half-Rats
Chapters:
"My El Dorado"
"Road to Perdition"
"No Vacancy"
"The Bonehoard"
"Manor of Speaking"
"Poor Quarter"
"Trip the Light Fantastic"
"Final Showdown"
"Aftermath"
With a few fixes, some additional voice lines, sounds, boss coding and finishing up mapping and adding a few new textures, Redridge will be ready for testing! It's a turd, but it's not a stinky one. I'm going to show you some stuff, okay?
There's going to be a lot more classic vent-crawling than in previous Half-Rats titles...
Spooky confined spaces...
Mysterious cigarettes...
AND TANKS!
Also - not-so-together tanks.
The Assembly also makes their first appearance! Well, the "Paranormal Response Unit" component of the Assembly does at least.
Which is sometimes also their last...BUT you also get to play with much-improved mounted machine guns!
Be sure to bring your approved respirators because shell Island is LOADED with asbestos. It's too late for me.
What's "shell Island", you ask?
That is Shell Island. ^ You'll enjoy your time there. It's an island that was once a tourist destination, and also featured the home of Louis of Louis Sausage Co. fame.
Oh, did I mention you can DRIVE tanks too?
The Assembly PRU also has gunships - not many, but enough...You cannot pilot those, however. As sad as that is.
Okay, that's enough for now! See you again soon!
-Half-Rats (Richard Cynic)
Founder of Heath Games
The story is done! Come read it and get some closure with me. This is the full, canonical story of Half-Rats.
By some miracle...Parasomnia may actually be 100% more playable by Christmas 2022. Didn't want to jinx it because of all the failed attempts in the past...
Time for another update, yeah? Heath Games' Future, Heath Games Merch, and, of course, some headway on Parasomnia v1.1!
This is the lazy-ass final part of the TRUE story of half-Rats. The canonical one that was supposed to be the original game.
The revised version of the second part of the canonical Half-Rats story.
The real story of Half-Rats, as it was meant to be told.
Well, here it is...What would have been the final Half-Rats mod. Included are the first few maps, scripts, some models, an entire gameplay synopsis/story/guide...
Have it your way! With the Half-Rats SDK! Everything you need to make your very own Half-Rats adventures!
This guide expands on the lore of the Half-Rats universe a bit. Enjoy!
How's that chunky 1.5 update doing?
Chrismas 2023?
Still looks like its pretty far out. I dont know whats going on with it.
Hello? Is this mod still alive?
Eh...it's almost ready. Probably another two or three years?
I can't wait for the big update! 😸
I hate to be the bearer of bad news, but one of the devs on Steam said that they unfortunately couldn't release it in time for Christmas.
I can imagine you're as disappointed as I am, but hopefully we won't have to be waiting until next Christmas for the 1.5 update.
You probably will. We are hung up on trying to get the weapons smoothed out, as well as get the bosses to behave as they were supposed to.
OH SON OF A-
Sorry!
How do i uninstall this? for some reason everytime i play other mods or original half life it shows things from hrp.
Because you ****** up big time, boy.