Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms. It contains a fully featured editor and tools.

Post article RSS Related Articles

Big update, and quicker than I was expecting! Highlights are

- A bunch of new cards
- Multiple fights to choose from
- Deckbuilding ability (add and remove cards)
- A boss!

So if you're interested give it a play! It's uploaded and web playable now.

Splash page of new demo

For this dev log I wanted to talk about the way I designed the boss and how that influenced what cards got added.

I knew I wanted the first boss to show case some of the things that aren't really possible with traditional turn based card game, and also show off the potential to add and remove timelines. I also wanted to make him slightly more complicated than the existing Ogre and Ninja enemies, who both work on 2 turn cycles (basically they alternate attacks and defense.

I eventually settled on three things I wanted him to do.

1. Summon some kind of minion
2. Punish the player for attacking at the wrong time
3. Reward the player for attacking at the right time

Putting the three together gave me an idea - if they summoned a minion to block damage, then the player would have to deal with that before hitting at the right time. That seemed like a fun sort of puzzle to the boss, and so the warlord was born.

Fight against the new boss

I had already known I wanted to make a parry card that would allow the player to counterattack, and building this boss meant I had already put most of the code in place. It also gave me two more mechanics I could work with, summoning minions and interruptible moves, so I made some cards based on those!

Three new cards with the tooltip displayed for one of them

Those aren't the only new cards, but they are some of the coolest, and they were much easier to implement because when writing the code for the boss cards I kept in mind that the player might use the same effects. So I guess I'm really talking about the benefits of allowing yourself to reuse things, both code and ideas. Expect to see more shared mechanics as I add new cards and new enemies!

Next up - A few more cards I want to add, and then I'm digging into UI and UX design. Sound, smoother movement, damage numbers, just generally better readability of what's happening.

If you're interested and want to see what comes next, I'd love to have you follow along! You can also play the demo on my itch.io page here: Isochronalgames.itch.io

Dixie Ball 2.1 release
Dixie Ball

Dixie Ball 2.1 release

Dixie Ball

There are allot of changes made in 2.1, which individually may seem small, but together should improve the game...

Inspiration and Future Plans
Moment to Moment

Inspiration and Future Plans

Moment to Moment

An explanation of how this game came to be and an idea of what's coming up.

Absurdus
Absurdus

Absurdus

Absurdus

Absurdus is a simplistic metroidvania platformer with a wide variety of zones where you to explore and maybe take notes to find your way around. You’ll...

Atmosphere - Dev video #4
SpaceSlog

Atmosphere - Dev video #4

SpaceSlog

In this dev video we briefly ramble on about the atmosphere systems in SpaceSlog, amongst other things.

Add game Games
Moment to Moment

Moment to Moment

Roguelike

A card game without turns. Cards take a number of 'ticks' to execute, and their effects take place on certain ticks depending on the card. Line up your...

Pirateer: High Seas

Pirateer: High Seas

Arcade

Piracy has never been this fun! Sail the high seas, plundering booty. Start off in a small ship that you can use to ram other ships to plunder their gold...

Clash Circuit

Clash Circuit

Car Combat

On Clash Circuit you must drive to help the fight in the intergalactic war! Based on a space station, you will uncover it's secrets and choose your racing...

Absurdus

Absurdus

Platformer

Absurdus is a simplistic metroidvania platformer with a wide variety of zones where you to explore and maybe take notes to find your way around. You’ll...

SpaceSlog

SpaceSlog

Futuristic Sim

SpaceSlog is a sci-fi spaceship sim with an emphasis on ship building, crew interaction and story development. Inspired by titles such as Rimworld, Starship...

Sunaba

Sunaba

First Person Shooter

Sunaba is a moddable 3D sandbox game similer to LittleBigPlanet, Minecraft, Gmod, and Roblox.

SpaceStranded

SpaceStranded

Arcade

SPACESTRANDED - The adventure of Mic scarf a rougelike, top down shooter with random seed based lvl generation, perks, skills and secrets to discover...

FiveCube

FiveCube

Adventure

FiveCube is a game about a cube, which is the most common worker who fixes everything. In general, an ordinary inhabitant of his world. FiveCube has tons...

Dixie Ball

Dixie Ball

Adventure

An unnamed confederate soldier is trapped somewhere between this world and the next. His corporeal body has disappeared, replaced with a ball sporting...

TailQuest: Defense

TailQuest: Defense

Tower Defense

TailQuest: Defense is an unique mix of Tower Defense with 3D puzzle platformer. Join Nell as he tries to defend a vivid world from the invasion of colorful...

Post comment Comments
TheKohedlo
TheKohedlo

If this Imperial Game Engine- i 100% retyurn my code, and not intrude in your code) (to>>stingray/bitsqud/godot/neoaxis-plugin/unity-plugin/ unreal6=plugin= is one)

Reply Good karma Bad karma+1 vote
Shawny
Shawny

I love this engine. Still getting the hang of it

Reply Good karma Bad karma+1 vote
codeonion
codeonion

Godot Engine is amazing! Keep making more :D

Reply Good karma Bad karma+2 votes
KidDev3154
KidDev3154

Whenever I try to install it it says that win32 godot1.1 stable has stopped working

Reply Good karma Bad karma+1 vote
KidDev3154
KidDev3154

I really really want to use this engine. Whenever I install it it fails please s fix

Reply Good karma Bad karma+2 votes
tumira
tumira

The game engine looks great! Even though they already reached stable version, a lot of important things still missing like

-IAP for IOS, Android, Windows
-Ads network Admob, iad , mopub and more ads network.
-Google Play Game services (for android and IOS)
-HTML5 still broken
-I think there is an official Game Center plugin
-Documentations still not completed.

Reply Good karma Bad karma+2 votes
Cheeks_
Cheeks_

Also get in here and update your page for the engine. Let's get this going!

Reply Good karma Bad karma+1 vote
Cheeks_
Cheeks_

The engine is awesome. Keep up the good work. This has the potential to overtake that Unity crowd. However I must say the scripting code could use some work.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: