Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area.
The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.
Let's start with what we fell in love with the vanilla Crysis - graphics
Was implemented an algorithm of reflections in the screen space, used mainly on weapon materials
Was improved algorithm of vanilla planar reflections (they can reflect objects that are outside the field of view), now reflections can be blurred.
In the original version of the game, these reflections are rarely used - that will be fixed
And lighting of detail object (grass) was improved, now specular lighting works on grass too
And some interesting stuff:
Now assault scopes have zoom effect shader (picture in picture method) but without using second viewport, which has no negative impact on performance
Was implemented climbing system (like in Doom 2016 or Crysis 2/3). If player jump on some surfaces he will climb automatically (maybe later i'll add animations for this)
Weapons and hands now can be painted with blood if player shoot at enemy body with close range
This effect will disappear if player swims in the water or drop "bloody" weapon
And small tactical feature:
Player now can enable or disable LAM Flashlight.
if the player abruptly turns on the flashlight in front of the enemy then the enemy is will be blinded for a short time
That's all for today, folks!
If you have any thoughts on how to make the project better, then let me know in the comments!
And if you want to support the project financially, you can read my page on Boosty (patreon's analog) - here you can see early news and more media content
See you soon!
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Welcome to my article. After like 10 years of dedication and education.
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Simple mod that changes all of Psycho's open helmet with rifle scenes to a closed helmet with rifle. Another "just because" mod.
I played the original licensed in 2007 as soon as the game came out.
I really liked the chic destructibility for 2007.
Please someone make a mod with Halo weapons
Join our CRYMOD.NET Community Modding Discord: >>> Discord.gg <<<
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really maximum game!
Hello stil alive ?
an update ?
Funny,that still in the summary stands the original description of what
supposed to be the game about. We all know things turned out very differently.
Hey Guys Does somebody still have the .cry files for the Intel crysis mapping contest maps, Because I can still find the maps themselves but not the .cry files.
Perhaps they are here.
Mega.nz
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