An humble mod to add more randomization in the standard game Amnesia: The Bunker

Features

  • Quick start in the safe room
  • Safe room is not so safe
  • The detonator handle and the dynamite are put in random places
  • Other quest items like the chain cutters and the wrench (and others) are randomly places in the maps.
  • The generator could break in the middle of a game and of course you need to repair it to progress
  • There is no place where the Stalker could not be. Even in the tunnels!
  • Removed all the notes of the official story (I mean do you need to know for the Nth time that Lambert pissed in Henri's flask?). Added random notes to tell you where the quest items are located, plus some other notes to explain you the new features and give tips and also a bunch of classic notes.
  • No arena, after you blow up the debris, you actually escape the bunker!

Future features

  • Replace some of the classic notes with something new (just story stuff)
  • Put some dogtags code inside randomly placed notes
  • Corpses and eventually dog tags are now put in random places. They could be already burnt or not burnt, with rats eating them.
  • Random paths: randomly put obstacles or locked not breakable doors modifying the standard layout
  • Later in the game spawn Toussaint randomly in one of the maps, hunting you
  • Food and thirst system
  • Fuel cistern in random places
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Chaos Mode v0.0.1

Chaos Mode v0.0.1

Full Version

First alpha release of the mod. Please report any bug.

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