Initially developed and released by Gearbox Software in 2001, second Half-Life add-on, Half-Life: Blue Shift is a return to the Black Mesa Research Facility and another look at the Incident's consequences from the eyes of Gordon Freeman's best friend - Barney Calhoun.

In 2012, Crowbar Collective has delighted Half-Life fans with release of the magnificent Half-Life remake, but there are still no released remakes for add-ons. This is when we are coming in - HECU Collective are developing the Black Mesa: Blue Shift - a free remake with use of Black Mesa resources and style. We will try to stay as close to the original Blue Shift and Black Mesa as possible. Our mod will be releasing partially, chapter by chapter, so those who are not patient for the full release will finally have something to play!


Chapter 4 Released Now!




Downloads


You can download all 4 chapters of the remake here:


Black Mesa: Blue Shift | Chapters 1-4 | ModDBBlack Mesa: Blue Shift | Chapters 1-4 | Steam WorkshopBlack Mesa: Blue Shift | Chapters 1-4 | Google Drive



Check out our custom stuff for the mod:


Alternative Crowbars | ModDB Download PageDualshock 4 In-Game Icons | ModDB Download PageOriginal Logo | ModDB Download



Our social links


HECU Collective Discord ServerHECU Collective Youtube ChannelDaver's Youtube Channel



Donate Us


HECU Collective Patreon


Your support really matters to us.



Mod's Awards


Mod of the Year 2021 | Players Choice - 2nd Place



Our projects


Black Mesa: Black Ops


Azure Sheep Remake



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HECU Collective


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RSS Articles

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HECU Collective is here with news from the borderworld!


It's been a long time since our last media release, so, a few days before Half-Life: Blue Shift's birthday, we wanted to make your day a bit more colorful!


But before that, a few words about Captive Freight's release. It was a triumph for our team. We want to say thanks to all people who played it, made videos, and gave us feedback and helped with translation. We didn't expect that so many people would play and enjoy it! After taking care of the Caretaking Patch, our team took a short break, and now we are fully immersed in Focal Point's production.

Chapter 5, Focal Point, is even more challenging for us. It requires much more time for level design and art. A lot of thought needs to be put into level structure, and creating environments like Xen is really time-consuming and difficult! Those who are familiar with the Source Engine and displacements in Hammer will understand. Needless to say, we have only two level designers in the team who are doing so most of the work, along with assistant level designer.

So, let's start with maps and level design! Two shots of Xen environment, created by Faber:

Black Mesa: Blue Shift | Focal Point


Black Mesa: Blue Shift | Focal Point


Underground lake with a waterfall created by Cyv0:

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As you can see in the screenshots, we are using pre-existing Black Mesa assets such as rocks, plants, and materials, in combination with our own new content — we're creating a huge amount of custom materials and props! You can see some of it in next screenshots — water-damaged rock and coral stone surfaces, as well as new mushrooms and glowing ceiling plants, have been made by our talented 3D-artist Rimas.

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As for the man-made content, we have reworked the classic crates from Half-Life, which will be used in Xen survey base and in Power Struggle.

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Some time ago, we revealed on Patreon that we will have baby barnacles growing near normal-sized ones. It's time this for this render to go public!

2023 Feb Patr BB



And last thing — Stalker Light. It's a plant that will have some cool lighting coming from its eye. It has tubular design like most of the Xen fauna in the original. It will have three variants: smol, mid and full-grown.



Starting from today, we will show not only screenshots of our maps and models, but also concept art. Recently, the very talented concept artist Skwallie joined the team and already created a lot of cool art that will come handy for creating Xen environment.

Black Mesa: Blue Shift | Focal Point


Black Mesa: Blue Shift | Focal Point



Links

You can join and chat with us on Discord, VK and support us on Patreon where we post some exclusive content!


HECU Collective Discord ServerHECU Collective VK PageHECU Collective Patreon


Your support really matters to us.



#StandWithUkraine


HECU Collective

Chapter 4: Captive Freight - Release

Chapter 4: Captive Freight - Release

News 18 comments

The time has come for the Chapter 4 to release! Hop on the train and save the Black Mesa personnel!

Chapter 4: Captive Freight - June 2022 Article

Chapter 4: Captive Freight - June 2022 Article

News 14 comments

It's been a while since last article! See what's new on our Captive Freight chapter progress!

Chapter 4: Captive Freight - Anniversary Article

Chapter 4: Captive Freight - Anniversary Article

News 16 comments

It's the 1st Anniversary since our first Black Mesa: Blue Shift announcement!

Chapter 3: Duty Calls - Release

Chapter 3: Duty Calls - Release

News 17 comments

The third chapter of the remake, Duty Calls, is now released!

RSS Files
Black Mesa: Blue Shift - Chapters 1-4

Black Mesa: Blue Shift - Chapters 1-4

Full Version 45 comments

Chapter 4 of the remake, Captive Freight, is now released!

Dualshock 4 In-Game Icons

Dualshock 4 In-Game Icons

HUD

Due to some limitations, we had to release those icons for in-game hints as a separate mod.

Original Logo

Original Logo

GUI

Old logo of the mod from before Chapter 4 update.

Alternative Crowbars

Alternative Crowbars

Weapon Skin

Some scrapped and requested variants of the crowbar.

Vanilla Logo [FOR CH1-3 RELEASE]

Vanilla Logo [FOR CH1-3 RELEASE]

GUI 3 comments

Vanilla-style logo. UPDATE FROM 2-DEC-21: FIXED LOGO POSITION. OPEN FULL DESCRIPTION FOR THE INSTALLATION INSTRUCTIONS!

Black Mesa: Blue Shift - Chapters 1-3 [OLD]

Black Mesa: Blue Shift - Chapters 1-3 [OLD]

Full Version 44 comments

The THIRD chapter of the remake, Duty Calls, is now released! OPEN FULL DESCRIPTION FOR THE NEW INSTALLATION INSTRUCTIONS!

Post comment Comments  (0 - 10 of 259)
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/TheWolf
/TheWolf

Did you consider a Steam release in the furure?

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MyGamepedia
MyGamepedia

They want, but no idea if it'll happened/possible.

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Guest
Guest

I cant finish Chapter 3....
When I get to the top of the ladder and to the surface, there should be some wooden boards across the metal gate to smash, but there isn't on mine and the metal gate doesn't open..
Any way around this?

Thanks

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Faber- Creator
Faber-

Start Chapter 4 instantly then

Reply Good karma+2 votes
walker956
walker956

amazing work.

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Guest
Guest

Will you be making Opposing Force after you make Blue Shift?

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Guest
Guest

No.

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Dr.pper
Dr.pper

Yes please, Operation Black Mesa is taking forever!!

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