35th release of BioRand. A few new features, but mostly bug fixes.
See Github.com for instructions.
BioRand v3.1.1
[Feature] Add option for title voice randomization.
[Feature] RE 2, add US/EUR item placements.
[Feature] RE 3, add Nemesis, and Sheva as playable characters.
[Change] Move Barry and Billy radio voice samples to misc category.
[Fix] #513: RE 3, Annette model has texture issues.
[Fix] #514: RE 1, room 118, key item placed in 618.
[Fix] #515: RE 2, 401, Claire A, crash due to partner being Ben.
[Fix] #520: RE 1, Jill (RE3) voices are sometimes silent.
[Fix] #525: RE 3, 107, crash due to Marvin 2 as NPC.
[Fix] #526: RE 2, room 404, Claire A, crash due to Ben NPC.
[Fix] #527: RE 2, room 608, moths may crash the game.
[Fix] #529: RE 1, room 500, softlock when escape sequence active.
[Fix] #530: RE 3, Zombies during Carlos segment have incorrect meshes and UV.
[Fix] #531: RE 3, room 11B, NPC has glitched textures.
[Fix] #535: RE 1, room 106, incorrect voice for acid round cutscene.
[Fix] RE 1, 203, NPC has incorrect voice.
[Fix] RE 1, 20D, NPC has incorrect voice.
[Fix] RE 1, various sound conversion issues.
[Fix] RE 2, missing PLWs for Claire and Rebecca.
[Fix] RE 3, 105, crash caused by Irons NPC.
[Fix] RE 3, 50A, crash caused by Marvin NPC.
[Fix] RE 3, Ashley caused crashes.
[Fix] RE 3, Krauser has graphical issues.
[Fix] RE 3, starting handgun ammo is sometimes another handgun.
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