Multiplayer Dungeon raiding inspired by World of Warcraft and Warframe.

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Raiding.Zone Kickstarter Campaign

Raiding.Zone Kickstarter Campaign

News

I launched the Kickstarter campaign for Raiding.Zone. After that I will release Raiding.Zone on the 05.09.2023.

Spells as Code

Spells as Code

Server Side Coding Tutorial 1 comment

How to implement a type-safe spell-system in code.

Run Animation, Target Selection and Camera Movement

Run Animation, Target Selection and Camera Movement

News

New run animations, better visibility for targets and an updated skeleton.

Designing a multiplayer Spell-System

Designing a multiplayer Spell-System

Server Side Coding Tutorial

I will describe how I build the spell system of Raiding.Zone.

Raiding.Zone: WebGL, Guest Accounts and Playtest

Raiding.Zone: WebGL, Guest Accounts and Playtest

News

Added WebGL, Guest accounts, new music to cell, and frame limiters. Playtest on 15.06.2023 UTC/GMT+2.

Writing a chat server in kotlin

Writing a chat server in kotlin

Server Side Coding Tutorial

Writing a game chat server in Kotlin using Websockets and SharedFlows.

Avatar Redesign

Avatar Redesign

News

I redid all player avatars. The new faces have twice the voxel count than the previous ones. I also updated the chat and statistics module.

Raiding Zone: GUI Overhaul

Raiding Zone: GUI Overhaul

News

I updated the whole GUI of Raiding.Zone. Furthermore I added a homezone conforming the story of the game.

Full Gameplay Trailer

Full Gameplay Trailer

News

All levels are released with lightning and occlusion.

Raiding Zone: Light and Shadow

Raiding Zone: Light and Shadow

News

I added baked lightning to Raiding.Zone. This provides a fitting atmosphere.

Raiding Zone: Early Access Release

Raiding Zone: Early Access Release

News

The first 3D Release is available on Itch.IO as Early Access.

Raiding Zone: Firebound Forge

Raiding Zone: Firebound Forge

News

I got the last level migrated to 3D. You can see Iphrit and Zorn taken down!

Raiding Zone: Sludge Madness

Raiding Zone: Sludge Madness

News

The level Sludge Madness is done. You will fight an condemmed alchemist and his army of goos.

Raiding Zone: Bloodshed Arena

Raiding Zone: Bloodshed Arena

News

I migrated the bloodshed Arena into 3D. You can also see the new weapon: Versatile Crossbow.

Raiding Zone: Arcane Factory

Raiding Zone: Arcane Factory

News

I migrated the Arcane Factory to 3D. Furthermore you get to see the weapon "StormCaller" in action.

Raiding Zone in the Third Dimension

Raiding Zone in the Third Dimension

News

First Teaser video for Raiding Zone in 3D. All characters have voxel models and the particle effects are in 3D.

Character Sprite Overhaul

Character Sprite Overhaul

News

All Character sprites have been renewed. All Weapons have new textures and some animations are enhanced.

Patchnotes: PlagueCarrier and Performance

Patchnotes: PlagueCarrier and Performance

News

Patchnotes for Raiding.Zone including the new Weapon "PlagueCarrier" and Performance optimizations.

Raiding.Zone Early Access Release

Raiding.Zone Early Access Release

News

I am proud to deliver another update to this game. In this release, I created a new weapon, added in-game music, and designed an essence system.