Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona. American Truck Simulator takes you on a journey through the breathtaking landscapes and widely recognized landmarks around the States.
Game mechanics are based on the highly successful model from Euro Truck Simulator 2 and have been expanded with new features, creating the most captivating game experience from SCS Software.
American Truck Simulator puts you in the seat of a driver for hire entering the local freight market, making you work your way up to become an owner-operator, and go on to create one of the largest transportation companies in the United States.
Take advantage of additional features of American Truck Simulator by joining our online community on World of Trucks, our center for virtual truckers all around the world interested in Euro Truck Simulator 2, American Truck Simulator and future SCS Software's truck simulators.
To join World of Trucks, simply sign up with your Steam account on the join page. You will need to own American Truck Simulator or Euro Truck Simulator 2 to join World of Trucks.
World of Trucks is an optional service, registration on World of Trucks isn't required to play the game.
Today we are excited to share with you big news for American Truck Simulator. Our teams have been working hard to bring a HUGE addition to a legendary icon in the trucking industry....
Introducing the W900 Tuning Pack!
Kenworth's W900 design allows real-life truckers to customize their ride in many different and unique ways. We wanted to reflect this by bringing some of the most popular combinations to American Truck Simulator, as we know how important customising rigs is to our community. Turns out, there are A LOT of tuning options available for drivers of the W900, so our team decided to go big with this project.
As a symbol of individuality on the road, drivers have embraced the W900's potential for personalization, resulting in a vibrant market of aftermarket additions. A majority of the external and interior parts that are included in this pack have been inspired by these third party modifications, allowing us to bring a large variety of customisations to this iconic truck.
The W900 Tuning Pack features over 500+ individual tuning parts for both the interior and exterior of the truck, giving you a massive range of options to personalise your Kenworth W900 just the way you like it. This includes (but is not limited to) bumpers, cab door accessories, exhausts, filters, mirrors, fenders, mud flaps, exterior lights, grille, hood, roof window, chassis cover, side skirt, sunshield, deflectors, fuel tanks, headache racks, special turn light options, different headlights and headlight covers, air filters, trim options for windows, paintjobs, interior cab customisations and so so so much more; making it our biggest Tuning Pack to date!
We know how much our community loves to customise their rigs, so we've also made almost every exterior part paintable, giving you even more options! We really look forward to seeing how you get creative with this option; but that isn't all. To continue the celebration of 100 years of Kenworth, you'll also find a range of interior accessories such as toys, mugs, caps and more to have decorating your cabin.
Ever dreamt of creating and owning your own Show-worthy truck? Now you can with the option to add 'Show Truck' parts to your W900; such as rear fenders, front and rear bumpers and more! Along with these, you'll also find a variety of interior trims to match the exterior paint jobs, to help complete your rig's look. We look forward seeing you show these off to friends in convoy mode or at other virtual Truckfest events.
This massive undertaking doesn't go without credit to our teams behind the scenes who brought this all to life. From research, to modelling, to testing and everyone in-between, it really has been a labor of love and we are so happy to bring so many options to your garage.
We can't wait to see how you'll customise your Kenworth W900. Be sure to share your custom creations with us on our social media pages (Facebook, Instagram, Twitter) and we'll feature our favourite ones!
Time to get tuning! Check out the W900 Tuning Pack DLC for American Truck Simulator, now available on Steam.
The wait is over, #BestCommunityEver! After careful preparation, research, and hard work, we are thrilled that Oklahoma DLC for American Truck Simulator...
We are happy to announce that the 1.48 update for American Truck Simulator has been released and is now available on Steam.
With the final touches and tests being made to the Oklahoma DLC, we are excited to announce a release date for this highly anticipated addition to American...
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One of my very most favorite games! Thank you!
Nice game, have played 443 hours
Not even an indie, no updates, and recently just pops out with 2000 visitors in 1 day INSTANTLY. This is so lame and fake. You guys are cheating and you don't even bother that it's too obvious, coz you think no one gives a damn about it.
What do you mean by "no updates"? New content has steadily been released for the game since launch and the most recent was only last month when an entire new state was added, along with changes to the base game map and additional "mechanics" for AI traffic events.
A reddit post here: Reddit.com
But this is definitely an indie game - what do you consider indie?
I guess indie today is a start-up studio with low budget and small team relying only on their own money. Technically (if "indie" = independent)this company can be called an indie, but in real just having no publisher doesn't necessary make it true indie. But in the same way we can call Valve an indie studio, although they make AAA.
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But this is a big studio, they have more than 35 people involved, high budget, high profit on their games. Their stuff isn't far from AAA. They seem to be overly successful - do they really need this website to compete with homemade and free games?
And what's more confusing is that they came instantly on top of the hill, having so much traffic on their page in just 1 day without uploading updates, news or just any content, with the last update made 1 year ago, while having totally no interest or visits the day before. This is obviously suspicious. I'm not even talking about the other games in the top list. Some of they are kept on top for months, having only 200~ something watchers. How is that? The ranking algorithms on IndieDB have changed, they are different from MODDB's ones. Before you had to make lots of updates to get on top. Now it's no matter how many things you upload, the update times only counts once in 24 hours, but in the same time it highly depends on the page traffic and visitors count. This is a bad idea. So these games creators create traffic to their pages to be always on top. You would argue and say that they have a high interest from players and etc. Okay, high interest, trending game. But they have a Steam page and Steam community. And no updates on IndieDB for months. So why people have to bump the IndieDB page with visits if they've got nothing new on IndieDB and they also have a Steam Community, which is far more suitable for players and more convenient for them?
We keep track of stats and penalize cheaters and the visitors here are legitimate. They have a huge community they can rally.
In terms of indie, it's definitely a grey area. The days of small self-funded indie teams are done. Most games seem to have a publisher these days, and quite often the indie success stories (like this one) go on to become big companies. Does that mean they shift from being indie to not. I'm not sure, it's a good point of discussion.
Well, they stop being indie the moment the dev companies become big... or too big. Although that little nasty label "indie" hints at independence and "independent" funding, everything is always dependent on something (self-dependence is not quite self-dependent either, there is no such thing as complete independence or self-dependence) so it only proves that labels (AAA, indie) are crap.
As a rule of thumb, always considering indie games to be games developed by very small teams whether with or without help of publishers. The amount of support publishers can provide also varies, so it is very hard to tell how "indie" game is.
(Yeah, that means ATS doesn't make the cut anymore.)
Thanks for checking them. It's good to know that projects are monitored. But maybe this needs some changes here. Games with huge communities will always be on top this way, thus leaving small indie projects without attention.
Yes, indie games development more often tends to become a big business these days rather than just a creative process of enthusiasts. What was modding in the old times becomes a commercial games development today.
Will give it some thought, because we hate top charts personally and how bad they are at surfacing great creative content
That would be great. Thank you!