Capturing the drama and epic conflict of Star Wars, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.
Hey everyone! RevanSithLord here.
I'm here to tell you guys that the mod is not dead, but was on yet another break since I was dealing with life issues. Icemember hasn't been around, so I've more or less taken over the project. I apologize if the last two maps haven't been of the highest quality and I plan on going back to improve on them soon, as I am not happy with the way some of the things have turned out with them. I need to give them campaigns anyway and adjust quite a few things, to be quite honest. I'm actually probably going to do a redux of E01 (Early Days 1 - 1 as I seriously messed up the menus).
Things have been quite stressful for me, so I want to get back to the project as an escape and really raise the quality if I can. The lore of the mod means so much to me and I want to continue the story. Early Days and Imperial Days will get more content, and I have some other projects on the backburner that I do want to get to eventually. I have tons of ideas, but so little time during the day - it's really frustrating, so I'm not opposed to asking for outside help.
Anyway, I have been working on a few things for Imperial Days! Some Army Troopers! There are many varieties, so I'll show a couple for now.
Anyway, yeah...this is just a teaser for now, but I'll hopefully have more to show soon!
We'll also see how the Rathians play into the Galactic Civil War. ;)
See you on the battlefront, troopers!
New mod in development that adds two new eras to all stock maps (excluding space).
The Teaser Trailer will be out next friday, hope you'll like it.
Updates have been released for several trench war maps, ranging from important balancing changes to minor bug fixes.
All Campaign Mission will have a boost in how many Bots will be on the map making it feel like an actual battle.
Release v1.0.0 of a brand new 2023 mod that adds two new eras to all stock maps! Protect the Old Republic alongside it's Jedi defenders or tear it down...
dr mike will service your car. river will trade your raw. jay will remaster your kamino. shaymin will port your homer. omar will steal your ip. luke will...
Pack contains 5th, 7th, 38, 41st, 63rd, 91st, 187th, 212th, 327th, 442nd, 501st legions. If you plan to use it please credit me as creator
7 team Sky To Ground map with a whopping 7 teams and 100 starfighters!!!
As usual, I'm sharing with you a simple, online-compatible cosmetic mod for the Rebel side. I guess this could be considered a remake of the Rebel side...
On the small, sparsely inhabited world of Naboo, this remote airfield lies deep within the vast, largely empty plains. As it is the primary base of operations...
Hello everybody, there is a Mod or files with Italian and Spanish language for this game?
From the following options, locate the language you want to see your game use. Then, write the corresponding command to the window that just popped up from step one.
/lang 0 for US Masterserver and English.
/lang 1 for EU Masterserver and Spanish.
/lang 2 for EU Masterserver and Italian.
/lang 3 for EU Masterserver and French.
/lang 4 for EU Masterserver and German.
/lang 6 for EU Masterserver and English.
I havent underatood what is the step one. And where i have to write the command of my language
When I get home I will try to help you out, what language do you want it to change
to?
I've succesfully done it. I have added the game on "my games" on steam, cause i hadn't bought it on Steam, and I've setted language in properties and option of the game on Steam
Awesome, glad you figured it out :)
Does anyone know any good Galactic Conquest mods? I kinda wonder if there are mods to add more planets or something?
This is the only one I can think of off the top of my head Moddb.com
Sorry if this isn't the right place to ask, but does anyone know why modding tools were able to be made for Star Wars BF2 and not Lord of the Rings: Conquest? They were made on the same engine, so is it just a lack of willingness?
Yes it is probably that :(
I need a little bit of help. I am currently creating a custom Nevarro map from the Mandalorian. I am about half way (just need to add some more buildings) but I donโt want to do anymore until I can actually test it. I do not know how I am supposed to do that. If anyone can help that would be appreciated :)
If you want you can send a file over to me via discord (or anything else) and I can test the map and send you everything that you should add/remove etc.
If youre asking how to test your map, then simply place it in the addon folder on star wars battlefront and play it yourself, if thats not it and you have anymore questions or wish to elaborate. feel free to tell.
I tried to test it but it crashed so I looked in the folder and it was empty. Not sure if I have to munge it again or something. I think there is supposed to be something you can test your map on through the mod tools. Not sure though
EDIT: I was finally able to test it,everything works fine!