Jack Carver is cursing the day he ever came to this island. A week ago Valerie, a brash newspaper reporter, offered him an incredible sum of cash to sail her to this unspoiled paradise; but shortly after docking he was greeted by artillery fire from a mysterious militia group swarming over the island. With his boat destroyed, his money gone, and Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island with nothing but a gun and his wits to help him survive. And the further he pushes into the lush jungle canopy, the stranger things become...

Feel the Far Cry Engine

The meticulously designed next-generation CryEngine pushes the threshold of action gaming with proprietary Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and total surround sound.

Astonishingly Tension-filled Non-linear Experience

Unique game design encourages a combination of pure reflex shooting as well as intelligent stealth. Draw out your enemies or perform a full-on assault. It's up to you to use the vast environment to your own advantage.

What You See Is What You Play

Thanks to the Sand Box Editor, you can easily create and edit your own terrain, foliage, textures, lighting effects, vehicles, missions, etc. Place enemies, build maps, and construct the world in which you want to play.

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fcr intro


Hello everyone and especially to those who still remember this game.

We want to present to your attention the most global project at the moment.


Now our priority thing in the project is to rewrite all the mechanics.
As mentioned earlier, this project is not just serious graphic changes, but also a complete rethinking of the game component in order to unleash the full potential of island themes with high-quality immersion in the journey.
The new mechanics will include high-quality animations, a variety of interactions with many items, inventory, shooting dynamics and player actions(inspired by Call of Duty: War Zone). In fact, the hardest part of the game is undoubtedly the mechanics. That is why we have been focusing on this for so long, and you don’t see many other updates, but they are, we are in no hurry to show everything at once.

____________________________________________________

MECHANICS INTRO

Now we would like to show you the basic things that we have achieved:

In general for now such features with guns:

  • Dynamic aiming (Modern Iron Sights);
  • Inertia (dynamic micro movements in animations including);
  • Tactical, fractional and empty reloadings(other types of reloadings are possible also...);
  • Improved sounds of shooting and reloading;
  • Improved aiming in optics (for now in the process the 3D aiming through the scope model like in modern games);
  • A massive attachments system in development(wip);
  • Two types of sprint (Like in COD: War Zone);
  • Various procedural animations for variety;
  • Ability to change hands on a character - submesh system (FCR: Work process (different characters ?) - YouTube);
  • Finally separeted FOV for guns and camera (Features: transparent console + weapon fov (finally) - YouTube);
  • Melee damage delay (for such guns as machete etc);
  • Interaction with environmental objects(WIP);
  • And many other details;

____________________________________________________

HUD UI

Some changes with pleasant HUD and UI:

FarCry0414

Imrpoved graphics example:

Screen0134

UI(Misson box):

____________________________________________________

That's the basis of quality first step of our goals. And that is only the beginning. Our main goals are: brings to whole community new platform with the most majority new features like in modern games.

Far Cry Return is not just unofficial continuation of the original story, that is also different quality view on the game in general.
The main vector is: weapon mechanics, large locations, a change of day, a system of weather conditions, fast multiplayer net-code etc... - and all this in a high-quality form.

Most relevant Far Cry 1 Discord youtube 1

____________________________________________________


Bonus screenshot from the project:
bonus

Stay tuned and follow our news.
We will leave some intrigue as to how the plot will take place(without spoilers of course).


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Post comment Comments  (50 - 60 of 172)
ice_trey
ice_trey

"This is a very, very great game ever. " umm no offence itnended, but your English teacher would most probably object to that sentence ;o Yeah FC is a great game, beautiful and with nice maps, however the stability of the cryengine leaves a lot to be desired imo

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BackwardsF
BackwardsF

as do its looks

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PeacefulPatriot
PeacefulPatriot

???
This was one of the best, if not THE best looking game of 2004. This came out before Half Life 2, and yet it has the graphical quality that only truely became common 3 years later.

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Fullmaple/Vic591
Fullmaple/Vic591

i love
jack carver

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RangerC
RangerC

Jack Carver isnt a REAL hero in my opinion, but a very tough guy.

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Alex626
Alex626

Is anyone here from Ubisoft ? If yes, then please take a look at our modification: https://www.moddb.com/mods/project-far-cry1

We need any support that Ubi could offer.

Reply Good karma Bad karma-1 votes
umbongo(uk)
umbongo(uk)

www.everyoneweb.com/farcrypatch1.6/

go on go out buy the fc game for £4.00 and it still rivals its up to date graphic intensive rivals with ai and gameplay not to mention slew of decent mods,,matto 4 anyone garcry per chance

and the 1.6 patch and fcloader make it even easier to switch between all patch version mode,s not to mention 1.6 auto downloads the maps for you

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Wyqyd
Wyqyd

Can someone please post me a quick tut on getting the bots to work with FCAM to (lyzyrdking at gmail dot com)

Thanks

Mark

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AirborneSn1p3r
AirborneSn1p3r

Class game, must get the new one

Reply Good karma Bad karma+4 votes
Hughjarse
Hughjarse

This game is so much better then Far Cry 2.

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Avoozl
Avoozl

They are both good.

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