Brutal Doom Extended Edition is the definitive enhancement mod based on Brutal Doom and Dox778's personalized Addon.
It was created to give a clean and consistent Doom-like gaming experience similar to the original Brutal Doom and heavily focused on improving overall gameplay features.
This mod features new added and modified content. The content included in BDEE is based on already made addons and other mods available in the Doom community, that were carefully selected, modified, and integrated to the mod.
BDEE includes changes such as no recoil, autofire for all weapons, melee combos, quick melee, flare effects, added weapons, changes in existing weapons, new icons and pickup sprites, lots of bug fixes and much more (see the complete changelog for more details).
Customize your own Brutal Doom Extended Edition experience by enabling or disabling custom weapons and monsters as you want!
Furthermore, a new reloading disable system is included in the mod, to get that good old Classic Doom feeling back with a modernized gameplay.
Full credits added under “Credits” in Doom’s main menu, please if I forgot somebody or something send me a PM and let me know.
Minumum GZDoom version required: 4.8.0.
BDEE v19 comes with immersive camera effects to improve the overall feeling of using weapons and combat. Nearly all actions like firing, changing weapons, reloading, dual wielding, etc, now have an effect like pitching or tilting the screen like most modern FPSs. Every effect was carefully designed and implemented to make the camera follow the natural movement of each weapon.
Implemented new frames for the X12 shotgun left hand in the reloading and pumping animations, now the way the shotgun is holded is consistent.
Plasma blaster fire modes changed. Primary is a plasmaball auto shotgun, and secondary is a plasma flamethrower.
See the full v19 changelog and download the new version of the mod here
Brutal Doom Extended Edition v18 Released! This is the mod's latest update with some major changes!
Brutal Doom Extended Edition is a mod based on Brutal Doom and Dox778's personalized Addon. This .zip file includes the Main Mod File
A collection of addons carefully selected to improve the Brutal Doom Extended Edition experience
Silent Doomguy Addon, restores some legacy Doomguy sounds and silences some others
This file includes a customized version of HXRTC Hud fully compatible with Brutal Doom Extended Edition
a compressed version based on v16 update please read description for more info
This .zip file contains two .wad files with remastered versions of the original Doom and Doom II music by retroVGM and sXp Kolibri92.
I can't get the jetpack function of the Revenant missile to work, is there a special key for this? I recall having an easier time activating it on the original Dox version.
Version 4.0 released with configurable Weapon Special for Revenant Missile Launcher, you can choose between Laser Guided Missiles or Jetpack.
Many thanks my good man! I must say this is a truer successor to the Dox mod compared to Platinum, keep up the updates!
P.S I don't see a toggle anywhere in the options, my load order is the main file and the weapons pack.
The option is under Extended Gameplay Options, Weapon Options
Thank you! it turns out my load order was at fault, I changed my load order and it now works.
Released version 4.2 with load order and menu entry fixed. Please load the main mod file first and the Weapons Pack after. It should work now. Thank you
Nice any chance for Neural scale for all weapons and monsters?
Hi, I would do it no problem, but I don't really know how. If someone could point me to a batch tool to execute the neural upscale I will release an addon with it
you have same pfp as me