Brutal Doom Extended Edition is the definitive enhancement mod based on Brutal Doom and Dox778's personalized Addon.

It was created to give a clean and consistent Doom-like gaming experience similar to the original Brutal Doom and heavily focused on improving overall gameplay features.

This mod features new added and modified content. The content included in BDEE is based on already made addons and other mods available in the Doom community, that were carefully selected, modified, and integrated to the mod.

BDEE includes changes such as no recoil, autofire for all weapons, melee combos, quick melee, flare effects, added weapons, changes in existing weapons, new icons and pickup sprites, lots of bug fixes and much more (see the complete changelog for more details).

Customize your own Brutal Doom Extended Edition experience by enabling or disabling custom weapons and monsters as you want!

Furthermore, a new reloading disable system is included in the mod, to get that good old Classic Doom feeling back with a modernized gameplay.

Full credits added under “Credits” in Doom’s main menu, please if I forgot somebody or something send me a PM and let me know.

Minumum GZDoom version required: 4.8.0.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles
  • Pitch and tilt camera effects for weapons and actions

BDEE v19 comes with immersive camera effects to improve the overall feeling of using weapons and combat. Nearly all actions like firing, changing weapons, reloading, dual wielding, etc, now have an effect like pitching or tilting the screen like most modern FPSs. Every effect was carefully designed and implemented to make the camera follow the natural movement of each weapon.

Pitch and Tilt Effects


  • New X12 reloading and pumping animations

Implemented new frames for the X12 shotgun left hand in the reloading and pumping animations, now the way the shotgun is holded is consistent.

X12 new frames

  • Improved Plasma Blaster

Plasma blaster fire modes changed. Primary is a plasmaball auto shotgun, and secondary is a plasma flamethrower.

Plasma Blaster Flamethrower

  • Bug fixes and some other minor changes

See the full v19 changelog and download the new version of the mod here

Brutal Doom Extended Edition v18 Released!

Brutal Doom Extended Edition v18 Released!

News

Brutal Doom Extended Edition v18 Released! This is the mod's latest update with some major changes!

Add file RSS Files
Brutal Doom Extended Edition

Brutal Doom Extended Edition

Full Version 114 comments

Brutal Doom Extended Edition is a mod based on Brutal Doom and Dox778's personalized Addon. This .zip file includes the Main Mod File

Brutal Doom Extended Edition Addons

Brutal Doom Extended Edition Addons

Full Version 11 comments

A collection of addons carefully selected to improve the Brutal Doom Extended Edition experience

Silent Doomguy Addon

Silent Doomguy Addon

Full Version

Silent Doomguy Addon, restores some legacy Doomguy sounds and silences some others

Brutal Doom Extended Edition HXRTC Hud

Brutal Doom Extended Edition HXRTC Hud

Full Version

This file includes a customized version of HXRTC Hud fully compatible with Brutal Doom Extended Edition

BDEE v16 Compressed

BDEE v16 Compressed

Full Version 4 comments

a compressed version based on v16 update please read description for more info

Doom and Doom II Music Remastered

Doom and Doom II Music Remastered

Music

This .zip file contains two .wad files with remastered versions of the original Doom and Doom II music by retroVGM and sXp Kolibri92.

Post comment Comments  (20 - 30 of 36)
PaladinKnight
PaladinKnight

The doom modding community has always, going crazy and making good mods. Hell! doom could end up being 60 years old (build engine too, can't forget that one) and people would still keep modding it.

Reply Good karma Bad karma+1 vote
Guest
Guest

If I may give a suggestion, armor rebalance if it's possible (any percentage will do), presently it's almost useless due to how damaging the standard zombies and imps deal to the player, in one scenario, I had plenty of blue armor left but my health is often reduced below 50 due to the chaos.

Reply Good karma Bad karma+1 vote
vendettareborn3
vendettareborn3

This is a nice BD variant, I have a small request, Could u make the assault shotgun have an optional aa12 model as to make it different from other shotgun? I remember an addon in BD platinum have that function.

Reply Good karma Bad karma+2 votes
ZVX Creator
ZVX

Hi! Do you have a link to that addon? I'll take a look

Reply Good karma+1 vote
vendettareborn3
vendettareborn3

Moddb.com
Yeah here, I think It has a very neat skin changing system, for your future update of the mod.
Btw, Could u also add the sledgehammer from doomnukem weapon pack and the original BD shot-revolver in next update? I know there is an Eternal Hammer addon but a like a more simple weapon than that.
Moddb.com

Reply Good karma Bad karma+1 vote
ZVX Creator
ZVX

Hi, please send me a PM so we can further discuss about new addons and content. Thank you!

Reply Good karma+1 vote
Guest
Guest

I can't get the jetpack function of the Revenant missile to work, is there a special key for this? I recall having an easier time activating it on the original Dox version.

Reply Good karma Bad karma+1 vote
ZVX Creator
ZVX

Version 4.0 released with configurable Weapon Special for Revenant Missile Launcher, you can choose between Laser Guided Missiles or Jetpack.

Reply Good karma+2 votes
Guest
Guest

Many thanks my good man! I must say this is a truer successor to the Dox mod compared to Platinum, keep up the updates!

Reply Good karma Bad karma+1 vote
Guest
Guest

P.S I don't see a toggle anywhere in the options, my load order is the main file and the weapons pack.

Reply Good karma Bad karma+1 vote
ZVX Creator
ZVX

The option is under Extended Gameplay Options, Weapon Options

Reply Good karma+2 votes
Guest
Guest

Thank you! it turns out my load order was at fault, I changed my load order and it now works.

Reply Good karma Bad karma+1 vote
ZVX Creator
ZVX

Released version 4.2 with load order and menu entry fixed. Please load the main mod file first and the Weapons Pack after. It should work now. Thank you

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: