Max Payne 2: Old School Remix features the actors and arsenal from the first game and a nostalgic audiovisual atmosphere.

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The latest Max Payne 2 Old School Remix update adds more bonus content and further improves the gameplay and artwork. One new level (Lupino's Hotel DMW) and two older ones (the official Remedy DMW levels from 2003) are added, and you can also play in First Person Mode if you want. Read more on the mod download page!

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Max Payne 2: Old School Remix 1.2


New updates in near future

New updates in near future

News 2 comments

This mod will receive updates in coming months and you can suggest things you would like to see.

Max Payne 2: Old School Remix 1.01 - Level Pack

Max Payne 2: Old School Remix 1.01 - Level Pack

News 8 comments

Two more Max Payne 1 level (section) remakes: Aesir Security & Punchinello Manor.

Punchinello Manor (WIP)

Punchinello Manor (WIP)

News 2 comments

Some screenshots from the Level Pack soon to be released.

DMW Level Pack in the works

DMW Level Pack in the works

News

Two new DMW levels more to be released with Max Payne 2: Old School Remix.

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Max Payne 2: Old School Remix 1.2

Max Payne 2: Old School Remix 1.2

Full Version

Max Payne 2: Old School Remix 1.2 includes more bonus content than before and further improves the artwork and gameplay.

Max Payne 2 Classic Level Pack

Max Payne 2 Classic Level Pack

Singleplayer Map

This package is a stand-alone version without any gameplay changes whatsoever for those who only want to play the levels and prefer the original MP2 gameplay...

Max Payne 2: Old School Remix 1.01 - Level Pack

Max Payne 2: Old School Remix 1.01 - Level Pack

Full Version 4 comments

An update with two new Max Payne 1 level (section) remakes: Aesir Security & Punchinello Manor DMW arenas.

Max Payne 2: Old School Remix

Max Payne 2: Old School Remix

Full Version 7 comments

Max Payne 2: Old School Remix takes the nostalgic concept a step further and focuses even more on the environmental effects, adds some missing weapons...

Post comment Comments  (10 - 20 of 26)
Plλyer
Plλyer

For the love of god, please do continue updating this mod! It's awesome!

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hevitonttu22 Creator
hevitonttu22

>For the love of god, please do continue updating this mod!
How?

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UGLIES
UGLIES

fix the cleaners

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Guest
Guest

Can you please add Bonus Dead Man Walking Chapters?

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Guest
Guest

Awesome mod, but Dead Man Walking times are not saving when using any other skin than default Max Payne!

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hevitonttu22 Creator
hevitonttu22

True because it doesn't really support multiple skins.

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FlippedOutKyrii
FlippedOutKyrii

Huh, so this mod includes touch-up's and addon's to the actual Max Payne 2 campaign like SMOD Map-Add's to the base HL2 Campaign?

If so, I gotta give this a whirl soon! And are the 5 non-DMW maps custom built?

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hevitonttu22 Creator
hevitonttu22

I don't get the HL2 reference, but the 3 Aesir maps and 2 Subway maps included were not specifically built for the Old School project if that's what you're asking, they were made by different people back in the days. Same goes for Roscoe and Ragnarock Showdown DMW levels.

There are 2 truely new DMW maps included so far (Ragnarock Entrance and Cold Steel) and 2 more to be released so in total 4 MP1 remakes by me. The Aesir one I completed last year but Punchinello Manor has been dragging because of other life stuff until recent times.

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MaxGokue
MaxGokue

i mistakenly wrote this in the news thread so i moved it here......(man this is what i have been dreaming for max payne into max payne 2, i really wanted someone to do this and found this today, and its even better than i though, u didnt just changed the model texture but also the comic. what an amazing work. i wish i could have done it but i dont have knowledge about any of these. U r my fav now.)

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NeoDistinct
NeoDistinct

Is there a mod for Max Payne 2 that really returns pipe or bat as melee weapon?
Not as secondary attack triggered by "F" button, but as a separate weapon.

I know, i know very good about changed Melee logic in MP2, but still i'm curios if there is a mod where we can play with a separate melee weapons like pipe, bat, crowbat, whatever.

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hevitonttu22 Creator
hevitonttu22

I think there are melee mods but they are more like swords and katanas.

The bat and the pipe are more like easter eggs in this mod, they would actually require new animations and stuff. It's also that there are limited weapon slots and no one would likely use the melee weapons if you had to switch to them every time.

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OrnBine
OrnBine

Really awesome mod, well done!

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